This Is Not ... an Air/Raft
In My post on Scout ships I urged people to make modifications to the ship the Scout service unloaded loans their ubiquitous retired Scout character. One of the easiest ways to this is to start at the air/raft. To put it simply not every Scout ship has to be outfitted with them. Some ships have other vehicles more suited to the roles they undertook. Switching your vehicle with another Scout ship's is considered a high form of humor. At least if you're trading up. All these vehicles are four tons and will fit into the standard berth on any Scout ship. A small berth to hot bunking s included. Any armor they possess is incidental much like the air/raft's. Go/Cart: Mounting a TL 9 fusion plant the go/cart has a month's endurance. It holds a driver and three passengers (up to four more passengers with overcrowding). There are provisions for one dTon of internal cargo or equipment such as lab gear. A small fresher is also standard equipment since holding it for a month is