Care and Feeding of Zombies
With Halloween just ahead I stopped my Traveller designs to work on something more spooky: a classification system for zombies! Smarts 1) Bugs are smarter. Zombies react solely by instinct. Will walk off cliffs or into fire. 2) Animal cunning. Very dumb animals. 3) Feral human. Will throw rocks, particularly to break lights. 4) Semi-intelligent. Will throw rocks, use clubs and can learn rudiments of machinery. Could fire a rifle but not load it. Can open doors. Limited learning. 5) Near human. Often retains habits and knowledge of past life. Can learn by observing how to operate simple machinery. Quickness 1) Can plod slowly along. Forever. 2) Can stumble or shamble along at normal walking speed. 3) Can break into a shambling jog. 4) Can run but may fall. 5) Can run as fast as a human. Muscle 1) Half human strength 2) Below average human strength 3) Average human strength 4) Athletic human strength 5) Twice as strong as an average human Toughness 1)