Space Smuggling Made Easy
Well smuggling is easy in space travel. It's about time something was easy. thermodynamics dealt the deathblow to my beloved space pirates. If you're going to have a role playing game in a relatively hard SF setting you need some form of criminal endeavors to generate stories unless you're going to go all evolved humans don't do criminal shit on me. Space craft by their very design invite smuggling. Not people (usually) but any sort of remotely realistic space vehicle will have lots of hidey holes for contraband. Just look at the ISS . Show that picture to a bunch of players and if they can't find a few dozen spots for a stash get new players. On an unrelated note 'puka' is submarine slang for such little hidey holes. Try taking your drug sniffing dog into a zero gee trans hab for a real laugh. More high tech ships are less cluttered of course as they put those wires, conduits and pukas behind panels which enterprising people can remove. Of course