The post that started it all. Thank you Ghost Hunters!
The post that continued t all.
Who doesn't like a good haunted ship story?
Technomagic is always a slippery slope or omnipotent ghosts are just boring.
More on types of ghosts.
Ghosts and their haunting methods. Mostly rules agnostic.
Cultures in the Ghost Drive setting
How do you catch a ghost?
Some hard science on just how ghosts can make things go bump, or BOOM!
I know, there's no Creature Feature Part One. This should be The Necrology of Ghosts Part 2. Sorry.
Where do ghost come from? You may not like the annswer.