I originally envisioned something akin to this:
If you don't recognize the source material you're obviously a new reader. I liked this design but 1) I wanted something more
original my own style 2) I wasn't happy with the lines on it in general and felt I needed to work on my curves and such. After several tries I got this which I was comfortable with i.e. it needed a lot of tweaks. I tried to make it look similar to the Luna in some regards (note the Luna has undergone some big changes that I will be showcasing soon. The red rods are engine exhausts the yellow rods are where the dacha for the guns go.
Still not happy I was looking over the fighter and had an 'Enterprise Incident'. When they were developing the the original Star Trek supposedly someone flipped the Enterprise model upside down and Roddenberry decided it looked better that way (I'm not putting up photographs of both views, the Pre Crime Unit of Paramount just called to tell me not to. ;))
Anyway I reversed it (which mainly involved changing the dakka dakka and the engine exhaust colors and making the former tie assembly smaller and more akin to a speeder bike's probes or whatever they are.
I'm pretty sure I'm going to go with both. I'm not sure which one I like better. As to their use, well the product that is based n the Luna just got a lot bigger.
See a major part of Luna is composed of 40 dTon circular decks. It occurs to me that makes modifying the Luna class fairly easy, Just choose what decks you want to go into the latest model. So you can have a lab ship, a cargo ship etc. all built on the same hulls essentially. Since all the hulls are laid out with fuel tankage and auxiliary systems in place creating new ships should be comparatively easy. I just need to create a flight deck now and I'll have a carrier version.
Oh yeah, both are two seaters because in dieselpunk you need two people to handle all the number crunching and engine monitoring. Automation is for sissies.
That's it for now. More dieselpunked vehicles for gaming coming soon.