The Hits Just Keep on Coming
Risus leads the pack in abstract and wonderful combat rules. Any situation can be considered combat. You get to say what happens to your defeated opponent. Of course beheading a person you just beat at checkers is still considered low class. In Risus combat can take a social or intellectual form. You can blow everyone away when you and your entourage make an entrance at the club or win a reasoned debate. What about losing? After all a person who loses a physical conflict is likely to have some injuries that will take time to heal. Why should characters who go for social and intellectual aspects get away light? In most games a person who creates the smart or charismatic character expects someone else to do the major share of the fighting. My modest suggestion is losing a debate, say will have repercussions. Not only do you lose but your line of reasoning is discredited. This is not to say you're wrong. Anyone can roll all ones. But other people will doubt your reasoning. This is